LegitHyperbole said: The worst thing about this game so far is trying to choose what character gets sent back to camp. I really hope the party members you axe from the group tag along the whole way even if you're not using them. They're all so interesting right out the gate. |
Best advice is to rotate them. Some of them unlock unique dialogues in some parts of the game. If you really feel like benching someone, I think Karlach is your best choice. She has few utility outside combat and her story is most basic and with the least amount of unique dialogue/interactions
Astarion is good for rogue utility, and Gale is great because he's your only Inteligence unit (unless your main character is also a Wizard). You can't go wrong with Laezel either, great fight unit and very important story overall
In act 2 keep Shadowheart in your party the most you can. She's almost the game deuteragonist in part 2