only777 said:
No, and if that's what you took away from my post then you are making the same mistake at lot of uninformed commentators are making. No, the PS5 Pro is not nearly as good as an RTX 4080. But it doesn't need to be to get the same result; and that's the point here. Think about it. Sony / Nixxes themselves say that to get 4k / 60fps with high Ray Tracing on PC with Ratchet & Clank Rift Apart, you will need: Source: https://www.playstation.com/en-gb/games/ratchet-and-clank-rift-apart/pc/ But look at the videos both Sony and CNet have released of the same game running on PS5 Pro. It is also running at 4k 60 fps with high Ray Tracing. But because the PS5 Pro GPU & CPU are much lower than this, then how is it able to do it? -------- The answer is PSSR. And this is where a lot of people are getting it wrong. Unlike a 4080 which is natively rendering a 4K image, the PS5 Pro is not. It's using AI to upscale a lower resolution up to 4K. This is the big paradigm shift in graphics rendering. AI is upscaling a lower resolution image to make it look identical to a native 4K image. So no, the GPU is PS5 Pro is no where near a 4080. But it doesn't need to be because this is the start of the big AI paradigm shift in graphics rendering. |
Tech analysis is in from a variety of sources. As for AI resolution upscaling:
DLSS (PC) >> PSSR
Your paradigm shifted started a long time ago and PC is better at it.
Last edited by Chrkeller - on 25 October 2024