By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Chazore said:

The reason why publishers sell or came back to Steam, is primarily because the main audiences on PC are on Steam or GoG. Their own clients are absolutely barebones, lack a refined customer service experience and don't even sell that many games outside of their own 1st party offerings (even then some of their prices are marked up and aren't actually good deals). 

They feel they have to use Steam, but if you asked any publisher on the planet if they had an option to use their own client and be guaranteed more sales and 100% of the profits, they'd choose that over Steam, and their past experiences have proven they would rather do that, but they keep getting punished, because the majority of us on PC go where the good services/games are, and that happens to be Steam and GoG. 

I can easily see Sony trying to bank on it's entire brand power, and seeing them set up their own store, while trying to push some folks away from Steam onto their own client ecosystem. They already have their overlay and trophy systems available now, all that remains is a fully functional storefront/client library systems. The reality for Sony is that their storefront will be barebones and will likely be utter garbage, because like all other publishers, you'll only end up seeing 1st party games, some 3rd party games they made exclusive deals with, and no mod support. 

Sony knows they can't really sway PC folks to buy into a plastic closed box, but the plastic box wars are well and truly over now, Basil. Today's current war is that of the ecosystems. Epic came back to PC and tried to bribe it's way into a slice of the PC pie, before that there was also MS, and now we're seeing Sony doing the same.

It's all about the MAU's and how many people you have within your walled ecosystems, not who can sell the most plastic boxes, those days are over. 

Not really sure why you quoted me , all the points you made is pretty much what I believe lol