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Title says it all. I'll start:

- Zelda Maker. Switch it up from the Mario Maker games and this time give us a topdown zelda dungeon maker game rather than just a third similar Mario Maker in a row. Would love to see what kind of crazy dungeons people make.

- A new freakin Fzero game.

- A new freakin Star Fox game, stick to classic on-rails Arwing shooting, perfecting the formula that the series last stuck to with SF64

- A 3D Mario with open world design that we saw in Bowser's Fury

- Super Mario 3D World 2! That game was so dang good, best "stages" game (aka 2D Mario formula) in the series since Super Mario World. It's hard to pick my favorite Mario game of that style between SMB3, SMW, and SM3DW

- Either do something totally different with Smash Bros, or just make the next game Smash Online and add it to NSO Expansion Pack as a way to entice more people to get NSO and just keep adding content to the game for years. Otherwise, I don't see how they make another 'normal' Smash game after Ultimate, cuz there just is no way to top or add to Ultimate.

- Mario Kart 9 as more of a Nintendo Kart game, going much more into bringing other Nintendo IP (characters, levels, items) than MK8 did. Would also love to see a Diddy Kong Racing style one-player game for it too. It's not like Nintendo hasn't had a decade to work on a huge upgrade for Mario Kart.

- An actual badass Pokemon game for the next pokemon generation. Have Gamefreak move off the 3 year cycle and take an extra year to build out a non-buggy, more challenging, more graphically polished, and more interesting Pokemon game that blows away all the Switch games and makes Pokemon a critical success once again instead of just a commercial success.

- Splatoon 4 with a whole new art direction. The first 3 games look exactly the same, and play incredibly similar. And while the cartoony aesthetic works great for the game, I see the series' sales stagnating (as 3 did outside of Japan) without either evolving the gameplay or the look of the game so that it in some way feels like it's not the exact same game a fourth time in a row. Would love to see the aesthetic move to an actual 'paint' style where it looks like you're in a 3D painting.

- Turn Mario Golf into a golf platformer. Super Rush was fine, other than the fact that they released the game like half a year before they had a full game's worth of content, but I expected more. Because part of the game, including the title, was about racing your competitors to finish each hole, I thought it'd have been wayyy better if the golf course was actually a platforming level where you had to jump to different areas and hop on or avoid enemies as you run to wherever in the platforming course you hit the ball.

- Paper Mario that returns to its roots. I'm new to the paper mario series, I played 64 for like 30 minutes back in the day, thought it was wayyyy too simple and boring, but giving it a chance again the past few days and its enjoyable and not so incredibly basic once you get past the intro part. From what I understand, after The Thousand Year Door, the series has moved somewhat away from RPG territory and most people feel it hasn't been that good after those first two games. Since PM64 is good I plan to pick up TTYD on Switch, and I'd love to have a full-on RPG Paper Mario next gen to play as a third game in the series.

- Bring back Kid Icarus.

- A Donkey Kong game not in the Country series. DKC is great, and was revolutionary back on the SNES. But these days the formula just feels tired and old, the way Zelda felt when TP came out, and eventually led to the revolution that is BotW. The games are still decent, but I have zero interest in yet another similar game from DK. Either 2D or 3D (as long as its significantly better than the mediocre DK64!), but just move away from the 'Country' formula and do something new with the franchise for the first time in three decades.

That's what I've got off the top of my head. How about you?