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Kyuu said:
curl-6 said:

That's a self-fulfilling prophecy though; if you don't release your big games on Nintendo, people who like those games will have no choice but to look elsewhere.

You'd still be selling more if you cultivated an audience on the market leader.

100%

My main point here is that having a Switch version released simultaneously with the other versions is bound to hurt the sales of the other versions (so... it adds but also subtracts). A lot of Switch players who like these sort of games own a second platform and may favor Switch's portability for multiplats.

If Switch/Switch 2 starts having every major game from here on out released on it day 1, it'll slowly "convert" Playstation players (PC is converting some too). So you're not just "adding" sales. Overall it'll be a net addition, but not by the huge margins that make a notable difference as far as Japan vs the world.

That is not a de facto rule at all.  You're forgetting the large number of people who would be interested in a game on the PS5, but will skip that game all together because it's on a platform they have no interest in.  In those cases, a version of said game on Switch would purely be added sales to the title's total and not taking away from a PS5 version whatsoever.

EDIT: An good example is RE4 on the GC/PS2.  Did the game being on PS2 take away from the GC version's sales?  Absolutely; especially because Capcom announced it shortly before the game released on GC.  But the game's sales were much greater overall thanks to also releasing on another console with a far bigger userbase.

Last edited by archbrix - on 20 October 2024