Xxain said:
That's just stupid. For somebody gaming as long as you say you have I can't believe the problem with this industry is not glaring to you. Example: In the past SEGA had about 8 teams. Each of those teams had at least 4 IP's the rotated between. Between those 8 teams SEGA had a lot of games in a lot of different genres. Let looks at DreamCast era. They had: Sonic Phantasy Star Jet Set Radio Shenmue Crazy Taxi Space Channel 7 ChuCHu Rocket Samba De Amigo Now SEGA is just Sonic, Yakuza, Persona/ Shin Megami. Sonic Team used to be responsible for Sonic/Phantasy Star/ Samba de Amigo/Puyo pop. This happening across the entire industry. Big companies with treasure troves of IP's being reduced to 2 or 3 games. CAPCOM: Resident Evil, Street Fighter, Monster Hunter. BANDAI NAMCO: Souls, Tekken, anime fighters. Outside of those Remasters!! My friend. The amount of Remasters coming out should shine a light on the problem it self! |
That's a problem if you ONLY play games from one company but as I see it the companies together compete too much with each other as is and are sort of cannibalising themselves. No way in hell is the pie big enough for companies to release three games a year, it's hard enough for companies who do annual releases now as they are entering decline. In terms both aspects, industry and as a gamer there are too many games being released and not enough time which is a finite thing, especially now that people have started holding their wallets closer to their chest, if anythings wrong with the industry or will do harm, it's that. Not the other way around.
When's the last time you were able to all the games you wanted to play and actually make meaningful progress? I'm intesesly hardcore at the moment and managed conpleteing 18 games this year. 5 last year and I'm playing older games on sale. I literally wouldn't be able to keep up, as hardcore as I am with the new releases without just dipping my toes in some games and wasting my money on products I won't get the value back in time... cause there is not enough time. Not nearly enough. The industry is eating itself. Great time to be a gamer, bad time to be a publisher trying to sell games at a AA pace. They just won't be able to rely on people buying games who play for a hour and drop them over the next few years, not in this economy.
Again, I suppose this all leads back to how you consume. Some peope do indeed stuck to one company but to say they are all like that is absurd. People who only subscribe to Atlus as one example are eating damn well, like 7 highly rated and very meaty releases in 12 months. Too much gaming for me to consume in such a short time and manage to game elsewhere too.