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twintail said:
Azzanation said:

Being Bespoke doesn't make it good. Majority of games share alot of tech, Havok, Wwise etc.

It's about finding the best engine for the job, not weather it's internal or external. 

Game engines are also modified for specific games. The Coalition modified and enhance the Unreal Engines to make Gears of War.

Why did you leave out Switch 2 port? If it's getting a port to PS, it will most likely come to everything. If they choose to port it.

Whether the internal engine is good or not for the job doesn't change that's it's still disappointing that there are less internal engines going around. 

And I left out Switch 2 because I just didn't type it out. Naturally they'll port to whatever they can.

Depends, if Internal engines arent as reliable as 3rd party engines and the game suffers for it, than its actually a good thing that devs can use proven tech and master whats reliable than waste resources on training and building engines we don't know will work correctly. 

It doesnt bother me what engine they use, aslong as the game comes out correct and at the developers standards.