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One year later...

Just finished my seventh playtrough and I'm still perplexed with how many new iterations of the same events I'm able to get every single playtrough

The combat never gets tiring, nor the companions personal quests. The screenplay of this game is a spit in the face for all "gameplay first" purists, perfect example of how integrate story and dialogue with actual gameplay

A game like that being developed by an independent studio is a truly one in lifetime experience. I don't think I will ever get over Baldurs Gate 3, it's a game far superior to anything else left in the industry and doesn't look like a game to be surpassed anytime soon. It simply have a perfect core mechanics and world (borrowed from original tabletop), an experienced dev who managed to craft CRPGs combat system and pure talent to artists creating good characters and intricate epic story