BraLoD said:
Seems like with the PS5 Pro Sony wants to keep 60fps as the goal, with the most quality they can. Owning a PS5 I can't say unless I had a lot of money I don't know what to do with that I would pay twice of thrice the price of the PS5 Pro on just a gpu to run games above 100fps when they already look amazing on PS5. I don't see the point of paying the Pro price to being with. But that looks like it leaves console makers little to no chance of having affordable hardware anymore if they want high end graphics. Well, PSSR and machine learning look like some kind of hope the PS6 may not cost like $800 or something. To be honest ray tracing can look cool but it feels like a big problem wanting to accomodate decent or high quality RT + high end graphics + 60fps or above, and not start reaching ludicrous prices like those high end gpus. I'm worried about console prices and current high end gpus prices are not making me fell any better, lol. |
120 fps is amazing but I don't really recommend because it requires a stupid amount of power.
Consoles are superior bang for the buck. I don't see that changing anytime soon. Consoles are great value and the ps5 is a great machine.
RT is a stupid resource drain. Frankly I don't think consoles should even bother. RT ultra kills fps on a 4090. RT utility is a generation out, unless people are willing to go 4080 or 4090.
I'm not worried about console prices. Games are scalable and Sony will always offer a mid price option. Honda still sells a Civic despite what Lambo has.
As for of high end is worth it, a matter of personal preference + disposable income.