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HoloDust said:

After Gerudo, Zora, Faron and Eldin...there are enjoyable tidbits in there, and actually potentially good core concept...but...I already can't remember any of the main dungeons (though I just played Faron and Eldin this weekend) - they are not intrinsically bad, but nothing is really memorable about them. Combat remains piss easy (actually, it got even easier) and traversal is as trivial as it was.

There are glimpses of proper 2D Zelda in there, but in this form, no, it's just not it.

That is my biggest complaint, the dungeons are super generic.  I haven't played Skwyard for years and still can remember many of the dungeons.  I beat Wisdom a few days ago and can't recall anything of note.  



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