Kaunisto said: Depends on genre. |
Have you tried Rally games? They are a fantastic example of how to handle difficulty in a driving game which is a genre that has the absolute cheapest difficulty settings imaginable with things like rubber banding or just slowing and speeding up cars with no nuance to the AI behaviour. The difficulty in Rally games comes from your ability to focus and get in a flow state, it's a magical experience to play at a high difficulty even if you have to slowly raise the difficulty bit by bit until you get there, nothing changes to the game but the speed you manage to take the game on at and damaging your car less to beat the decreased time.