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curl-6 said:
HoloDust said:

I don't mind the core idea, it's actually fairly good, but execution is, from my POV, quite bad.

The game is, as actually made, trivially easy, unexciting and very forgettable. I've played it for two weekends now, by the end of this one, I had to force myself to keep playing, so I'm not even sure if I will revisit it the next weekend.

A shame it's not your thing; personally the challenge level's a good fit for me, and the pacing keeps the dopamine hits coming. I'm actually enjoying it more than some of Link's entries; I'm definitely having more fun here than I did with Wind Waker, A Link Between Worlds, or Link's Awakening for instance.

Really?  I am a strong opposite.  Those games above are way better, imo, then echoes.  I still haven't even finished echoes.  

Zelda needed to be able to fight more.  The AI companions are painfully dumb.  

And there are way too many echoes.  Half the echoes just get in the way when I am looking for what I need. 

And the dungeons are boring as crap.  There is no personality to the dungeons that make them remarkable.  Feels like Dampe dungeons made from basic templates.

Echoes is great idea, meh execution.  



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