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HoloDust said:

I'm trying to like it, but this 2D Zelda is not - Echoes are trivializing combat, exploration and 2D Zelda's inherent Metroidvania core, with constant gameplay interruptions due to awful Echoes interface to find one you want.

Not a bad game, but what is interesting premise went way overboard - sometimes, less is more.

I cannot see myself playing this bad video game. Do people really think it is a cool thing to “break” a video game? It gets old fast. This game trivializes combat and traversal. One the best aspects of BotW to me was actually fighting the obstacles imposed by nature when trying to reach the top of a mountain or crossing a river. Then came TotK with its “abilities” and completely destroyed everything. EoW is now doing the same. Sad.