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Kneetos said:
Otter said:

There have been dozens of PS5 titles with much bigger launches then Astro, plenty even in the last months like Gundam breaker and even late ports like shin Megami Tensei. The size of install base is not an issue.

It's numbers are merely a reflection of being a new IP that needs to grow organically. Aside from being understocking during its launch week (which means higher digital ratio), it's current trajectory is good. Worry about Astro when it drops out the top 10. 

Also what was the last non Nintendo Switch platformer to open with big numbers?

Though I don't remember the exact numbers but I'm pretty sure Splatoon on the Wii U of all consoles had a better opening then astro bot

I think the Japanese are simply voting with their wallets in terms of Sony products as playstation has been snuffing them for quite a few years now

I think that's fair the prices for a PS5 are way too high in Japan. The value of currencies have always fluctuated, though rarely it has been reflected in tech prices this much. Playstation doesn't compete in Japan and Europe anymore so people pay more for Playstation consoles in those regions.

Playstations tend to sell less units in those regions due to that. For Japan Switch (2) and PC and perhaps handheld PC's like Steam Deck are the future. For the success of Astro Bot we mainly need to only look to the US, which is the market Sony wants to compete in the hardest. If Astro sells well in the US, it doesn't really matter if it sells less than 100k in its launch month in Japan.



Please excuse my (probally) poor grammar