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Chazore said:

I'm still waiting for that apology to this day.

Same here. That comment has probably lost them a few thousand dollars just from me.

Chazore said:

I think the only aspect of U(can't)play I liked back in the day was their points system, which allowed you to nab wallpapers, avatars for your profile and desktop, as well as getting some extra in-game items for their games. Then they ended up doing away with that for some reason (EA also had similar plans but they still have yet to do anything with it, as it is still in limbo). 

Their DRM is worse than EA's imo, and their client constantly forgets login info and even comes with limited install hw DRM, which will forever be annoying.

The client itself is DRM, there shouldn't be a need for other layers of DRM.

People will buy a game if it's convenient for them to do so.
If I buy a game on Steam... I should only need Steam to play it, not uDontPlay, not Denuvo DRM and not other accounts like Ubisoft Club, Ubisoft Connect or other rubbish. Just Steam.

If I have to jump through a thousand hoops... To the point where it's actually more convenient to just pirate a game, then they have missed the point of Steam and what made it successful, it made PC gaming more convenient as we didn't have to juggle CD Keys... And it stayed that way.

Denuvo has already been documented to cause erratic performance even on high-end machines... But Ubisoft have even added that DRM -after- a games release, after the reviews have gone live... Like with Assassins Creed: Mirage.

And then you have the long-term viability anyway of these other lesser (Yes they are lesser) platforms... Where we have historical precedence like Games for Windows Live! being folded which has made some games hard/impossible to get working again, even via Steam to the point where you need to use piracy tools like cracks anyway.

I have no time for these other publishers trying to make our legitimate lives more difficult.



--::{PC Gaming Master Race}::--