By using this site, you agree to our Privacy Policy and our Terms of Use. Close
G2ThaUNiT said:

I still want to know how a company that makes as little as Ubisoft does compared to other major third-party publishers ($2.5 billion just in revenue for FY23) is able to still properly fund 51 in-house studios and properly pay over 20K employees.

Salaries in Europe are a fair bit lower than the US (to the best of my knowledge)