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IcaroRibeiro said:
Chrkeller said:

To each their own, but 256 gb is actually pretty good for 1st party games. It will be a problem for third party AAA games, but for 1st party I am not concerned. Nintendo is more cartoon style and I think their huge games will be 30-40 gb. Most others will be 10 to 15 gb. LM3 is 6 gb, even if LM4 triples in size, that is only 18 gb. I don't see Nintendo 1st party games hitting 95 gb like GoW or Final Fantasy.

Art style has nothing to do with game size. It's all about resolution ans detailed assets and textures

Astrobot is 66 GB, and it's only a 12 hour game, this is probably where their next 3D Mario is going to. I can totally see next Zelda or Xenoblade going beyond that 

well thats of course considering Nintendo is actually making use of their hardware capabilities. If it's just Switch games in HD then they won't need much storage 

Yeah, that is my point.  I don't see via Nintendo's art style, many games having detailed textures.  

Astrobot is a ps5 game, the S2 isn't a ps5.  It will be more ps4 like.

I don't see games being 60+ gb.  Like at all.  Mario 3D will be 20 gb.  Heck Odyssey is 5 gb.  Nintendo isn't going from 5 gb to 60 gb.