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Conina said:
only777 said:

Let's move past the internet reaction farmers and actually do our homework on this thing based upon what we can actually see.

Lets take a game that is on both PS5 and PC and work this out.  Ratchet & Clank Rift Apart, we were shown PS5 Pro Footage here:

Using PSSR, we have a gaming that visually is running at 4k 60fps with ray tracing on the PS5 Pro.  It's right there in the video.

Sorry, that video doesn't give any information about the PSSR quality level (quality, balanced, performance), the native resolution, the raytracing settings, the texture settings, the shadow settings... of Ratchet & Clank: Rift Apart.

So a comparison with PC performance doesn't make any sense at this point.

Most console gamers, best guess, think ps5 games run at ultra settings.  I say that because I was one of them.  I had no idea ps5 games were a mix of low and high.  When I got into PC gaming I was blown away by what ultra settings actually means.  

And to be clear on my part, I still think console gaming is cheaper.  My only beef was suggesting a 4080 was required to match the Pro.  A 4080 spanks the Pro.  If we are going to do a comparison it should be fairer.