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Zippy6 said:
LegitHyperbole said:

I'm oddly excited. I'ma make a bold bet on a 500 USD price tag digital and a pretty safe bet that RT will be the main goal of the console with 60 FPS performance modes. I would hope that they steer away from upscaling techniques and have developers target variable resolutions instead. I mean 1440p is absolutely fine if it means no artifacting. Hopefully that'll be the key take away from this, people will get a clean 60fps wo want it and people who don't care, which is the vast majority, will get the visuals.

The PS5 Pro has dedicated AI hardware for PSSR (PlayStation Super Resolution). So they're definitely not steering away from upscaling techniques, and they shouldn't either. If you've only experienced FSR which is the upscaling technique primarily used on console, I agree that it's often a pretty mediocre experience. But DLSS is unbelievable. Consoles just need better upscaling techniques.

PSSR instead of FSR upscaling is going to be one of the main advantages of the Pro Console. Assuming it lives up to the hype.

$499 for a Digital PS5 Pro would be crazy... why would anyone get a $499 standard PS5? Lol. Personally I'm expecting a Pro without a disc drive to cost $599.

YES. If their solution is as good as DLSS then I'm all for it. Unfortunately we can't get that cause console use AMD, right? But if they have this solution why don't they use it on PS5, doesn't DLSS usually ease pressure on the GPU or does it cost?

And that's why I'm making a "bold" bet. I don't believe it but It's be amazing if they eat the cost. 

Last edited by LegitHyperbole - on 10 September 2024