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Hmmm... I´m guessing they are going for something to let you get the best of both worlds (quality/resolution vs framerate) without compromise,
With a few extra tweaks thrown in from newer GPU architecture. But it basically wouldn´t require devs to do much extra, no specific asset optimizations etc;
at most some basic testing of the newer GPU features which are optional anyways. Besides that, maybe in newer ¨true¨ current-gen games (not x-gen),
it will really shine the most. I think PSVR is venue where mediocre power gains can be felt, but doesn´t seem like that is priority for Sony.