By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mar1217 said:
curl-6 said:

Yeah that's what I'm most looking forward to.

Given what studios like EPD, Retro, Next Level, etc were able to squeeze out of the Switch, the thought of what they can pull off with a generationally more powerful chipset is tantalizing.

I'm of the opinion that the best looking PS4/XBO games still look great; seeing a new Zelda or Xenoblade with the level of fidelity of something like The Last of Us Part 2 or Ghost of Tsushima, now that I'd love to see.

Yes, the early days of a new console is certainly the moment where we should get excited for these kind of graphical jumps, especially because it hasn't been as big of one since the jump from the Wii to WiiU arguably. (Or 3DS to Switch if you want to be the "acshooly" guy)

Anywoo, I don't know about fidelity in the likes of TLOU2 or GoT because Nintendo tends not go for those flashy realistic graphics. They'll probably gain a density and a clarity we haven't had before at least, their differing graphic styles might pop even more than before. I'm already trying to wrap my head around what something like the next Mario Kart is supposed to look like. 

Monolith Soft gonna be cooking I presume though, Imma guess there going for their usual grand open space adventure RPG with semi realistic environments while pushing an absurd amount of characters and effects on screen lol.

Oh I know Nintendo's games aren't gonna look like GoT or TLOU2 stylistically, I meant more in terms of just technical fidelity. Though some first party devs might push a somewhat realistic style, like say Retro did for Prime Remastered/Prime 4.

And yeah it's been ages since we saw a big graphical leap for Nintendo's titles, I can't wait to see it.

Mar1217 said:

That actually be a fair point ... If the games were actually optimized for the platform with a closed API, but they're not since the Steam Deck works through a compatibility layer. The Switch successor would benefit from said optimization, possibly better bandwidth and a more efficient Nvidia chipset. 

An example of this is Switch vs the Nvidia Shield TV. They have the exact same Tegra X1 chip at their core, and the Shield TV runs at higher clocks, but the Switch performs significantly better in most instances due to having a low level API and games being more specifically tailored to the hardware.