LurkerJ said:
How many games out there without black or Asian or Latino characters?! Why is it important to have a white male as a character? What did the designers say exactly that robbed people off the wrong way? Would be nice to know The game mechanics and gameplay seem solid, it’s not broken from a technical point of view, a highly polished product with no bugs. There are no scummy micro-transactions despite the genre’s predatory behaviours being normalised by gamers and even desired, this sort of trend bucking is refreshing to see and I hope devs, at Firewalk and elsewhere, don’t learn the wrong lessons from this failure. Non of this excuses the game for not clicking with its intended audience, but it’s also not an excuse for us to push our baseless narratives about why it failed either just because it flopped massively. We live in a world where a lack of white male characters is somehow more troubling than a bullying campaign that targeted the studio and devs relentlessly for months just because a group of entitled people feel like every game has to appeal to them? Talentless hackery. |
I said in my post that there is nothing inherently wrong with a non-white cast; the thing is though, white males make up a huge portion of the gaming population, so its not smart to leave them out if you want to appeal to a broad audience.
What the character designer said that rubbed some folks the wrong way was that white people must confess their privilege. In that context, many felt that the game had an air of "hey straight white males, this game's not for you."
Now, whether that was the intention I cannot say, but that's how it came across to some people.
The bigger issue at the end of the day is that the game really appeals to nobody; regardless of race or gender, gamers universally rejected these awful characters.
Last edited by curl-6 - on 06 September 2024