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Mar1217 said:
curl-6 said:

I know, I was just pointing out that focusing on only the big blockbusters can miss a lot of the bigger picture.

I don't think anybody really thinks the successor will get literally every big AAA title, that's off the table due to the laws of physics preventing handhelds from being as performant as dedicated consoles and perhaps more importantly devs having finite time and resources.

I mean for all instance and purposes, Wukong, a game that is seemingly bringing the PS5 to its knees and has problems being ported to the Series, is playable on the Steam Deck in "decent" fashion. So my take on this is relatively dependant mostly on the willfulness of the devs and publishers to achieve said games on the console, more so than the problem of "powerful hardware".

Oh I agree, it's just that the power gap does mean ports will require more resources than porting to say PS5 or Xbox Series. This won't prevent the system getting a multitude of ports, it just might the devs behind some of the most demanding 9th gen games think twice.

As I said earlier in the thread, where there's a will, there's a way.