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Conina said:
holylol said:

Even if you do not want to belive him, cloud gaming is increasing in terms of revenue.

https://appdevelopermagazine.com/cloud-gaming-market-research-report/

From that 2024 article:

21 GB per month = 1 - 5 hours (depending on the streaming quality), that's 2 - 10 minutes per day.

Nevertheless they claim that 60% of these 30 million users are "professional gamers".

According to the following chart, ~3 billion of the $5 billion is "file streaming"... aren't these classic downloads to run the downloaded games locally on compatible hardware?

https://www.statista.com/outlook/amo/media/games/cloud-gaming/worldwide#:~:text=Revenue%20in%20the%20Cloud%20Gaming,US%2425.30bn%20by%202029.

Ooff wrong link, but it is still growing.