holylol said: Even if you do not want to belive him, cloud gaming is increasing in terms of revenue. https://appdevelopermagazine.com/cloud-gaming-market-research-report/ |
From that 2024 article:
21 GB per month = 1 - 5 hours (depending on the streaming quality), that's 2 - 10 minutes per day.
Nevertheless they claim that 60% of these 30 million users are "professional gamers".
According to the following chart, ~3 billion of the $5 billion is "file streaming"... aren't these classic downloads to run the downloaded games locally on compatible hardware?
Last edited by Conina - on 05 August 2024