spurgeonryan said: But, not an expert, I believe in the past the Nintendo systems main difficulty when trying to port was either Nintendo did not share all the tools or the systems were just not strong enough. So if Nintendo shares all the tools that they have, like they did with RARE, and the system has some punch...do you think they will finally get some companies back? Add in the Switch's success, like the Wii before it and is that a no brainer for companies to come on board, or still some issues? |
Not sure to be honest. I still think the cost of carts will keep some third party developers away or they do digital only.
The switch already had this issue. Many carts didn't include the full game, there were large portions that needed to be downloaded.
How 3rd party deals with carts is going to be curious.
Edit
I forget the exact user name (Bumlight or something) brings up a good point. Perhaps reducing texture quality to keep file size down is an option. Not only would it save file size but help with memory bandwidth limitations as well.
Last edited by Chrkeller - on 01 September 2024
i7-13700k |
Vengeance 32 gb |
RTX 4090 Ventus 3x E OC |
Switch OLED