spurgeonryan said: But, not an expert, I believe in the past the Nintendo systems main difficulty when trying to port was either Nintendo did not share all the tools or the systems were just not strong enough. So if Nintendo shares all the tools that they have, like they did with RARE, and the system has some punch...do you think they will finally get some companies back? Add in the Switch's success, like the Wii before it and is that a no brainer for companies to come on board, or still some issues? |
There were other factors; N64 for instance lost support because carts were more expensive than CDs, while systems like Gamecube and Wii U missed out on many games simply cos they sold like crap.
The Switch already solves the tools issue as its a well documented chipset with no non-standard or arcane architecture and a development environment that's relatively simply and efficient.
The reality is though that Playstation is the primary home for big AAA blockbuster experiences, as that's where the bulk of their audience is. If you're holding out for a return to the NES and SNES days where Nintendo had the lion's share of third party support, you're going to be waiting forever.
That said, they have made great strides this generation is growing their third party support, so if the successor is once again a successful platform with good dev tools and decently powerful mobile hardware, we can expect to see plenty of great third party software on it.