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HoloDust said:
The_Liquid_Laser said:

Switch 2 will not be nearly as powerful as the PS5 and it won't matter in almost every case.  Switch 2 will probably be around PS4 level (or maybe a little bit better).  This is fine, because almost every PS5 third party game also runs on PS4.  There are only a handful of really big budget PS5 games that couldn't be made for PS4, and it will likely be that we continue to get only a small handful of these each year going forward.

Having said that, there will still be a decent amount of PS5 games that won't come to Switch 2 even though it would be powerful enough.  GTA V was a PS3 game and it never came to the Switch.

Honestly, it seems to me that right about every game made for PS5 is still pretty much capable of running on PS4, even those very few that are not on PS4 - at this moment it comes down to "why port" and not "if it can run?" - for PS4 it has less sense with every passing day and every new PS5 sold, but for Switch 2, it will come down to expected ROIs...mostly.

I keep coming back again and again to Hogwarts Legacy, that game is on everything, both current and last gen (apart from WiiU), and while it looks...well, rough...on Switch, it apparently sold quite good (I wasn't able to find any real data, except for articles about selling really good). So yeah, in the end, it always comes down to whether the publishers are willing to do it, not if they can.

I think that has been absolutely true so far this generation, especially since most ps5 games had a 60 fps.  One of the easiest ways to drop memory bandwidth requirements is to drop fps.

What I find curious is there are a handful of future games all capped at 30 fps.  That indicates to me, finally, we are going to start seeing games that would be very hard to port to the ps4.  Saving bandwidth by reducing fps appears to be going away.  



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED