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Mar1217 said:
Chrkeller said:

You are talking hard-drive.  I'm talking memory bandwidth.  The S2 will be 112 gb/s max.

Edit

For those who care, memory bandwidth is how much data a gpu can load on and off the vram.  We don't play full motion videos, but rather a bunch of still shots.  The more still shots (e.g. fps) the smoother a game looks and the more accurate the controls.

Using easy math, say each still shot is 10 gb.

30 fps x 10 gb each is 300 gb/s

60 fps x 10 gb each is 600 gb/s

120 fps x 10 gb each is 1200 gb/s

The S2 will require downgrades of new games because it will be 112 gb/s docked.  The ps5 is struggling at 60 fps on the newest games because it is 448 gb/s.  A 4090 is 1006 gb/s, thus can push most (not all) games close to 120 fps.

Best way to reduce memory bandwidth is reduce image quality via resolution, textures, lighting, shadows, volumetric, etc.

I mean on the theorical level of performances, the Switch successor is gonna be armed with an NVIDIA chipset, meaning it's performance would outweight what would similarly be in the AMD park of performances, while delivering about the same modern set features you see on current generation. DLSS is only a thing if you take into the getgo that the succ has a feature set that will steamroll the one on PS4-PS4Pro which aren't present. Bandwidth will be lacking due to the form factor employed, but performance will punch above it's weigh due to much better available tools and resources for it. 

So as you say, a reduce in image quality via lower resolutions (which will be taken back by DLSS anyway) and lower texture work(4K textures are not a necessity for good looking games knowadays and bloats game sizes), etc ... 

Games are proven to be much more modular with their engines as proven numerous times by the OG Switch and ports of current gen games to the PS4/Xbone so to me, it's at least inevitable it will be about the same for the Switch 2 at the very least.

For me it boils down to 3 main questions; can, will and how.  

Can games be ported to the switch 2?  Sure.  Time, money and fidelity sacrifices.  Nothing new here, this has always been the case.  

Will games be ported to the switch 2?  Hard to say without sales, final specs and final price.  But I suspect it will be hit or miss.  I see, out of the gates, a bunch of ps4 ports.  I would be stunned if RE4 remake isn't a launch title.  New games like Black Myth, I think will be hit or miss.  Some companies will put in the effort, some won't.  

How will games be ported is the biggest question.  Carts are expensive, games are large, and most developers are cheap.  I would not be surprised if most developers go digital only on the switch 2.    



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED