Pajderman said: Fire emblem. Less dating sim, more strategy, faster gameplay (snappier animations), harder. |
I'm bored to death with the dating Sims elements too, but Engage, Fates (Conquest) and Three Houses are more strategic than Blazing Blade, Sacred Stones and Path of Radiance by far
The caveat is that you need to play on higher difficulty settings (though Hard for Conquest is enough, Lunatic is an absurdity lol). Awakening is an oddity because the difficulty on Lunatic came from bad balancing that Fates addressed
I've played Hector Hard Mode from Blazing Blade and honestly it was a significantly easier compared to Fates or Engage, specially if you play Lyn mode first and level some units like Lucius, Lyn, Florina and Saint
Sacred Stones is simply putting Seth on choke points and let him tank until another Cavalier promotes to Paladin and assumes Seth role. Even without skirmish abuse is a dead ass game even when you play on hard with Eirika route being a stronger contender to be the easiest FE ever
POR is similar to Sacred Stones just change Seth to Titania. Worse, you can give XP outside battle to train week units and transform them in monsters without the need to create strategies on how to train them. Enemy quality is low and your party is busted. Again the easiest FE just behind SS
So I disagree with the idea FE are becoming less strategic and easier with time
Radiant Dawn and FE6 are the only ones I find hard from 2000s Fire Emblems, Three Houses early game Maddening remember me a bit of Radiant Dawn Hard, in the sense you have a small and obnoxiously weak cast who needs to team up to defeat any enemy lol, but 3H gets much more lenient if you understand the Meta, it just take time for you to understand the mechanics in depth, while RD gets easier in Part 3 when Ike's army come to play regardless of you understanding the game's Meta
Last edited by IcaroRibeiro - on 21 August 2024