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Pemalite said:
curl-6 said:

Yeah, while graphics have come a long way since the days of the PS3 and Xbox 360, I feel like interactivity has not kept pace.

Games like Crysis and Far Cry 2 are more dynamic than the vast majority of modern games even 16-17 years after their release. One of the most impressive games in the last decade for me is BOTW, simply because of how many interactive systems it manages to weave together into an organic whole.

Modern games look beautiful, but the beauty is often only skin deep, as they remain for the most part static sets made for looking rather than touching.

Precisely. Breath of the wild is impressive considering the level of simulation and interactivity considering it ran on the WiiU 3x 1.24ghz PowerPC cores and/or the Switch 3x 1ghz ARM A57 cores... 9th gen consoles aren't even achieving the same results in games today with 7x 3.8Ghz Ryzen CPU cores, by comparison they are extremely static.

Visually it's not class leading besides some artistic choices, but for the hardware it released on it definitely achieved a ton.

Yeah it really goes to show that power isn't the only limiting factor; its also a matter of ambition and skill, of committing to achieving something difficult and time consuming. But it can be done, as games like BOTW demonstrate, and if that's what's achievable on hardware that was underpowered even in 2012, the thought of what can be done with much stronger hardware is enticing.