spynx said:
LegitHyperbole said:
I'll update as we go along and get closer to release and this thread should serves as both news discussion and analysis of trailers as we get closer to launch.
Here's what we know so far (at least from leaks) from GTA countdown on twitter/X.
https://twitter.com/GTAVI_Countdown/status/1822756066721231286?t=tXRuAH2BXGvq_G4nXCTPiw&s=19
GTA 6 details & leaks: - In development since 2014 - Costs $2 Billion - Launches in Fall 2025 - State of Leonida will expand overtime - 2 playable protagonists, Jason & Lucia - Coming to PS5 & Xbox Series X|S - Coming to PC at a later date - Trailer 2 is expected later this year
- Big focus on heists and drug trade - Huge focus on interactivity. At on point in the leaks the player can interact with a gumball machine - Over 1,500 world events - Highly improved water physics with focus on water-related events - Online mode will feature role-play - 2026 delay is on the table as an emergency plan - Map is 2x size of GTAV - 70% enterable buildings - 3 major cities and 4 smaller cities - 3 islands, 2 of them are inspired by Cuba, Bahamas - New locations: NASA-inspired space center (SERA), Disney-inspired theme park (Fairyland) - Returning locations: Malibu Club, Ocean View Hotel, Little Haiti, Leaf Links - Stealing expensive cars will require specific tools - Police AI significantly improved, behaving like real life - NPCs have their own lives and make real-time decisions based on what’s around them - Body weight mechanic and dual-wielding from San Andreas return - Gore and dismemberment return - 3D volumetric clouds and dynamic weather system - Dynamic relationship system between Jason & Lucia - New activities: football, surfing, mud clubs - Returning activities: basketball, tennis, bowling, gyms, fishing, shooting range, night/strip clubs and golf
Let's get hyped folks. Are you looking forward to this 2 billion dollar whopper?
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After the release, It will take time to hit $2bil, that is 30mil to 40mil units and that could be like a year and a half. Online gaming will speed up the process to a year. Expect layoffs to happen.
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Can you imagine what'll happen if the online doesn't stick and people don't double dip on 10th generation. Even before that it's likely 10th gen will have back compat. This could go so side ways but if I were a betting man, I'd say they have nothing to worry about and yeah, 2000 people worked on RDR2. They didn't get laid off even though dev on RDR2 online closed down, they went straight to dev on this. I'd say they're safe enough as they'll either be needed to keep the new online going as a GaaS or go straight into a new Red dead or maybe both. We are talking Rockstar here, they could release a bomb and they'll still be safe on making their money back. GTA 5 made over a billion in three days. RDR2 made 800 million in 3 days and it's not even GTA. The only thing that could really screw them is if the online doesn't stick and to a lesser degree if people ron't double dip on new gen hardware like they did with GTA 5(I bought 3 copies, I know people who've done the same, everyone seems to have done it) they'll be safe in all other eventualities.