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HoloDust said:
curl-6 said:

Starfox 64 was 30fps I believe, it was the SNES original that was 15fps or so.

Regardless, it was pretty commonplace for 5th gen titles to run at like 20fps; it wasn't til the arrival of more powerful hardware in the 6th gen that higher and more stable framerates in 3D games became standard.

Hm, you might be right, I remember slow downs, but maybe my memory on it is not as good.

PS1 had had quite a few 60fps games, but I'd take OoT's 20fps over PS1's polygon wobbliness anytime.

Yeah our memories tend to smooth things out; as a kid I never noticed the lagging framerates in many of my favourite games.

There were some 60fps games in the 5th gen (F-Zero X for instance) but 30fps and below (often well below) were the norm as the hardware was just barely strong enough to handle 3D graphics.

At the time though, seeing fully three dimensional worlds was mind-blowing. The first time I fired up my N64, as a SNES owner, my jaw was on the floor. It's hard to explain to those who grew up later just how much of a quantum leap it was.