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Pemalite said:
curl-6 said:

Yeah Rogue Squadron II was one of the biggest wow moments for me in all my time as a gamer. To my N64 owner's eyes, seeing it in action for the first time felt like playing movie CGI in realtime, at 60fps to boot.

You know, even though I was a PC gamer at that time and had full GLIDE powered 3dfx voodoo graphics, so I was on the bleeding edge of graphics technology... The Nintendo 64 still "wowed" me with it's full filtered texture maps and impressive visuals, I just didn't expect it from a console, I expected something with janky visuals like the PS1/Saturn. (By Janky I mean warping textures, low filtering, heavy use of 2D)

I'm glad Nintendo opted to be it's own thing that generation... Because it did bring us some of the best games of that generation by a country mile, even if it lacked in terms of quantity.

Yeah the N64 may have underperformed commercially relative to both its predecessor and its main rival, but damn if games like Mario 64, Ocarina of Time, Banjo Kazooie, Starfox 64, etc weren't insanely impressive by the standards of the time regardless.

Basically zero load times, stable textures and polygons, anti-aliasing, texture filtering, analogue input... truly a beast of a system.