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zeldaring said:
curl-6 said:

Red Dead is a great looking game, but so is BOTW.

BOTW does push a lot of demanding effects not present in Red Dead, like individual polygonal blades of grass and dynamic particles.

It's been a long time since I played Red Dead so I can't remember what it's solution for reflections was, but from memory I don't think it had a global illumination system or volumetric lighting like BOTW does.

I'm pretty sure Red dead has it as well. all you have to is watch the 24 hours cycle just to see how impressive it is and they are techically faked unless using path tracing. you can watch 24 cycle hour cycle and keep on eye on the calcualtions red dead seems to be doing way more and the quality of the shadows are much higher and cleaner. Botw is a beautiful game as well but imo red dead at 1080p easily has it beat like i just played both  back to bacl to compare. rockstar are gods when it comes to graphics tech.

Pemalite would know better than me, but by eye I'm not seeing any global illumination or volumetric lighting in Red Dead; it's 7 years older than BOTW after all and these techniques weren't as commonly used back in 2010.