Pemalite said:
The Xbox One had a few key advantages... Namely the CPU speed and the DRAM latency, which meant that in a few games which weren't bottlenecked by the Xbox One's slower memory bandwidth and GPU performance, it could actually come out ahead. - It was just a very rare occurrence, I recall one of the Assassins Creed games turning up better results when there was a ton of NPC's on-screen. |
Yeah it was Assassin's Creed Unity; both consoles ran at 900p but the Xbone had a better framerate: https://www.eurogamer.net/digitalfoundry-2014-assassins-creed-unity-face-off