chakkra said:
Cool, I guess now we just need to wait for the next time Helldivers 2 makes it to the top 10 most played or get a 24h peak of over 100k. I imagine we won't have to wait for too long, since apparently this is something that is really easy to do and can be achievable by any game that has already "fizzled out", right? Maybe on its next update in the next few days? Btw, this is how they are this morning. |
Palworld has pretty much exactly the same amount of players as it did when I made my initial post. So, my post is as valid now as it was then. Aged like fine wine. Meanwhile, Palworld has about 40% of the users it did when you posted. So, that one aged like milk.
For comparison's sake, Helldivers has about 72% of the users it did then, going by 24H peak. So, it's doing a much better job of holding onto players, which was my entire point.
Here's where they are now.
36. | Palworld | 37,813 | 58,860 | 2,101,867 |
42. | HELLDIVERS™ 2 | 32,946 | 32,946 | 458,709 |
This is where they are as of right now. I imagine they'll fluctuate throughout the day, but the games by this point have a pretty similar player base overall. Which is pretty much what I said. Difference is that Palworld started with about 5 times as many users, so that is why it is fair to say that one fizzled out.
It's not really relevant, but yeah, there's a pretty good chance that Helldivers will have over 100K users and temporarily break into the top 10 when the update comes out. The question is whether or not it will actually keep those players engaged. I imagine it will do so far better than Palworld did.