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LegitHyperbole said:
Mummelmann said:

CRPGs are probably my favorite genre in all of gaming, ever since the golden 90s with Baldur's Gate, Icewind Dale, Planescape: Torment, all their sequels. There was also Neverwinter Nights, which wasn't quite the same, with its more action-oriented focus, but still a fantastic game. BG3 was ace, and I really love the Pathfinder games. I played through Kingmaker alone three times, and finished Wrath of the Righteous. The latter is probably the best CRPG of the past decade for me, along with BG3. I'm really happy that the genre is making a comeback; there's way too much action-RPG drivel with endless animations and effects, button-mashing, and shallow writing.

Edit; Oh, and by the way, I'm an old TTRPG nerd since around 1993, I've played a multitude of TTRPGs in the years since. I'm still playing Pathfinder now and then.

Wrath of the Righteous is soooooo complex. I've started it half a dozen times and the complexity boggles me every time plus the party size is huge. Very overwhelming experience but I'm sure since you're a TTRPGer that it'd seem simple and I'm a fifty casual :). 

It's quite complicated, but Pathfinder 1st Edition is built on D&D 3.5, which I spent over a decade playing, so I know the system very well. It has balance issues though, there are some builds built around synergies of multiclass options and feats that produce insane characters. For instance; my go-to damage dealer is capable of delivering in excess of 140 damage on a single critical hit and has attack rating in the high 60s when fully buffed. I also saw a tank build with 86 AC buffed, the system itself is broken. They changed the whole multiclass system for 2nd Edition though, which makes practically all builds viable and efficient.

Pathfinder 2nd Edition is a lot more streamlined, and focuses heavily on teamwork and party synergies. It's a shame that no PC games are being made yet with the 2nd Edition as a blueprint (there's on Adventure Path being made into a semi-game, but it's hardly a CRPG).