By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:

Another advantage the Wii had was that it had a bunch of smaller AA first/second party IPs that were absent on Wii U, stuff like Punch-Out, Battallion Wars 2, Excite Truck, Excite Bots, Wario Land, Pandora's Tower, and Sin & Punishment.

With the Wii U's tiny install base, these minor/niche franchises just weren't really viable.

Setting aside that issue, a lot of these franchises didn't sell well enough on the Wii to be continued, otherwise, Nintendo would have revived them on the Switch. Too many people were just there for Wii Sports or Wii Fit. Even Skyward Sword's sales were disappointing to Nintendo, and that was when the Wii had a 100 million install base.