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I enjoyed Pathfinder: Kingmaker (Wrath of Righteous precursor). I already understood the base TTRPG game system solidly.
(the TTRPG it´s based on is now on totally new version, but the older version has it´s classic charm I guess)
(TLDR there is so many moving parts and subystems, albeit many may not matter for any given character)
(itemization is also major part, but understanding how those fit that base system is important)
(the CRPG also departs from TTRPG in several ways, and having idea of the loot drops may impact your build choices)
Probably my favorite part was going into megadungeon with only 1.5 days of rations for my party
and needing to ultra-efficiency it, being unable to fully recover, including one character perma-dying mid-way thru.
(favorite as in very frustrating, but also an accomplishment once I really dedicate to pulling it off... weirdly the boss was no problem)
TBH it´s probably easily the lowest budget game of all of these, and it shows, so it´s kind of a warts-and-all experience.
(e.g. the kingdom management mini-game was probably the most irritating for me, or near-impossible random encounters etc)