By using this site, you agree to our Privacy Policy and our Terms of Use. Close
zeldaring said:
Chrkeller said:

We will have to agree to disagree. Wii U pulled off stuff like MK8 and 3D World at locked 60 fps. Bayo 2 was a huge jump in fidelity and was close to locked 60 fps.

The 360 and ps3 didn't have the ram to pull that off. It just didn't.

I respect your opinion but there is nothing close to the level of detail  of the last of us, gears of war 3, uncharted 3, GOW3 on wiiu. I really doubt wiiu could pull those off with such a weak cpu. Also bayo 2 was like 35-55fps, nothing close to locked it was pretty bad. I don't like using exclusives  cause i do feel they are just speculation of what could run and how it would run, and if ram was such a huge framerate boost why did all like 12 AAA games run much worse makes no sense, anyway well agree to diagree, peace.

It is all good.  I always appreciate and respect a differing opinion.

I went back and played ps3 not too long ago and it didn't age as well as I thought it did.

TLoU, as an example, is 720p at 30 fps.  720p on a huge screen is a bit rough, at least in my opinion.  I'm really hoping the S2 targets native 1080p when docked, maybe even 1440p.    



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED