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zeldaring said:
curl-6 said:

DF never said Wii U's GPU was twice as powerful as 360; Gigaflops are not an accurate measurement of power between different systems as it reflects a theoretical peak rather than real world throughput. It's possible for a system with lower flops to outperform one with higher flops for instance.

The Series X situation simply shows that other factors such as better dev tools can outweigh an advantage in flops; there was simply no way to know this ahead of time.

What they have a article saying wiiu specs leaked  and its 352Gflops and it was never updated or retracted.

the Wii U is not 10 years of evolution in terms of GPU, it uses some ATI/AMD TeraScale solution not all that different from R600 from 2007.

and it was using 64bit DDR3 while the 360 had 128bit GDDR3 + those 10MB of edram

As for the ps5 it wasn't because of the tools it was cause of its design go read the article.

Source? DF's piece on the Wii U's spec leak in 2013 never says it's 352 Gflops: https://www.eurogamer.net/df-hardware-wii-u-graphics-power-finally-revealed

Also, reporting a leak is also not a confirmation that it's true.

If you read the PS5 vs Xbox Series article, two of the cited advantages were a lower level API and a more efficient GPU compiler; dev tools.

https://www.eurogamer.net/digitalfoundry-2024-df-weekly-if-xbox-series-x-is-more-powerful-how-does-ps5-compete-so-closely

Again, who said anything about Wii U being "10 years of evolution?" Who are you even arguing with? You're ranting and raving about 10-year-old arguments in a thread which isn't even about that topic. Take a breath and chill out.