The issue with Japan is that since the Asia-crisis in the 90', Japan has grown only little economically as well as the increase in salaries. On top of it, Japan's society is becoming old and is shrinking. These are all factors that affect the spending of money into none-life-essential things and even for spending on leisure, there are tiers and video games are not in the top tier there. On top of it, flats and rooms are very small in Japan contributing to Japanese prefering handhelds over stationary consoles. On top of it, if the economic situation for a big percentage of Japanese is tough, they either only game on their mobile phone/tablet or PC/notebook they already use for work or spending $300/350 for a Switch (Oled) or $200 for a Switch Lite (actually less, as prices in Japan are lower than in the US) as it's just more feasible for them than spending $500 for a PS5 (I leave Xbox Series S out here as JAPANESE DON'T WANT MICROSOFT CONOSOLES). On top of it, as money is sparse, many Japanese gamers probably ending up with mainly buying cheap independent games. For that, they don't need a powerful PS5.
Last edited by Fight-the-Streets - on 19 July 2024