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zeldaring said:
curl-6 said:

The city is the worst looking area of X though, so it's not really representative of how the other 98% of the game looks. And XCX does feature shadows; characters cast shadows, and environmental shadowmaps are fixed, but still present.

Every open world game has compromises, it's simply necessary when you're spreading your rendering load over a massive world. GTA5 has plenty of its own, such as alpha-to-coverage dithering on foliage, motion blur removed compared to GTA4, and drops to 20fps.

At the end of the day both are extremely impressive for the hardware they are running on, it's just that XCX having twice as much RAM to work with shows through in its scope and seamlessness, even if its budget is clearly lower.

Honestly i would not call it impressive botw is impressive for wiiu. a open world with out proper  dynamic lighting for the time of day, and not doing proper shadows just kills it for me, and those models come on, plus the 2d grass no its not impressive.

Notice of the lighting and shadows how they give life to the  environments, never mind that it's also way more detailed on the similar specs as the wiiu, an came out in 2010.  

Since you posted Digital Foundry's video on Xenoblade Chronicles X, maybe their review can help explain why they found it impressive:

"The end result is nothing short of spectacular for the platform, with a sublime balance between visual ambition and overall performance"

"As you start navigating the terrain, you might start to notice some of the subtle but impressive visual touches. Motion blur, for instance, is applied to camera movement and scenery alike helping to accentuate the fast movement speed of the game. Screen-space crepuscular rays are also present with subtle shafts of light emanating from the sun above while a basic ambient occlusion implementation handles contact shadows below. Animation is a huge step up from the previous game with characters that feel more connected to the world during exploration sequences"

"Open world games such as this often struggle with performance on consoles but we were pleasantly surprised by just how stable this game really is"

"Ultimately, Xenoblade Chronicles X is a beautiful and expansive game"

"it's hard not to be impressed by what has been achieved on Nintendo's home console."