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zeldaring said:
firebush03 said:

@zeldaring I admittedly don't know much about the Japanese gaming market (so maybe I'm not the best to be talking on this), however a simple observation one could make is how Sony and Microsoft did have that entirety of Wii+Wii U to take advantage of Nintendo's neglect of the Japanese home console market. Furthermore, to reiterate what has already been said on here, there is a growing base in Japan of PC gamers which will not be reflected in the Famitsu data.

But in any case, (i) the Japanese *do* in fact purchase non-Nintendo games...though if they're getting it for console, it's probably getting the version released for Switch. So at that point, (ii) you're upset with Japan for purchasing Nintendo Switch systems...instead of being upset with Sony/Microsoft for not pushing harder towards Japan. But Sony and Microsoft have tried everything, no? Well...(iii) USA/European tastes are vastly different from Japanese tastes. Whereas Pikmin 4 could perform just as well as Mario Wonder and almost TotK in Japan, titles such as Metroid will struggle to find wings. Sony and Microsoft's insistence on story-heavy, hyper-realistic gameplay is, I'd imagine, a big part of the overall reason why they struggle in Japan.

This is not really about PS or Microsoft. I know they don't like them much although  ghosts of tsushima did great probably cause it was a game based on there own country history and Japanese hero, but we are also seeing huge declines in capcom games and square in japan, also you would think fromsoftware would do great considering it's a very Japanese in design, nothing is really catching fire  in japan. like i was shocked at what resident evil 4 remake debuted  at in japan considering the reviews and the history of being one of the greatest games of all time, plus it's on ps4 and ps5 a pretty big user base.

The PS4’s user base isn’t as active as in years past and, even though it’s sold around 5 million in Japan, the PS5’s active user base has come into question due to scalpers. Which is why the software sales have been pretty rough for the PS5 in general.

Though again, Sony had an opportunity to take advantage of a vulnerable Nintendo during the Wii U/3DS days. Sony had all of the big Japanese third party games under the sun for the PS4. Yet, once the Switch arrived with all timers like BOTW/TOTK, Mario Odyssey, Smash Ultimate, Animal Crossing New Horizons, etc., then it was over for Sony in Japan. Ring Fit Adventure, Clubhouse Games, and (especially) Splatoon have done really well in Japan.

Plus, it’s not like the big third party games are out of options in Japan. The PC market is apparently doing well in Japan that games like SF6 are finding a good audience there when the PS4/5 isn’t doing enough for them in Japan. And if/once the Switch 2 arrives, those third party software can find another audience there as well if they care enough to support the Switch 2.