| hellobion2 said: Now that is what I call realistic game size. Now lets look at cod which is like 3.1 terabytes. |
Both AMD and Nvidia are working on a "Neural Texture Block Compression system" (amd's term, nvidia call theirs Random-Access Neural Compression).
A.I backend servers, used to compress textures. Which can then be used, normally and supposedly without additionally taxing the system.... resulting in smaller install sizes, and less video ram taken up.
"In its latest announcement, the AMD says it’s developed a new method of compressing game textures using a neural network. In a post on X (formerly Twitter), the AMD GPUOpen account stated that “nobody likes downloading huge game packages,” adding that its new AI texture compression technique would result in “reducing data size.”"
"Not only that, but AMD is confident that developers could get the new system up and running in games quickly and easily. “Unchanged runtime execution allows easy game integration,” says the company. "
"Textures are one of the areas that take up a lot of space in game installs, particularly as gamers demand higher resolutions with more detail, and if the textures from AMD’s new compression system maintain enough detail, and take up less space than current textures, then it could indeed reduce the size of game installs."
I would love to see tech like this, used to cut game downloads and installs in half or less.
Cuz yes, games are getting too big in size.







