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JRPGfan said:

https://kotaku.com/starfield-vulture-quest-worth-it-review-1851557774

What do you guys think about this?
A content DLC (quest) for Starfield, costs 7$ and is basically just a run and gun, mission that takes less than 20m to complete.
(author thinks if you had a really power character, high level, you could do it in half that time)

Would you pay 7$ for a "bethesda made" quest, thats then possibly done in 10 minuets?

I don't mind the concept of Bethesda themselves making creation club paid mods, I would even say I welcome it if individual developers or even small teams at Bethesda, in their free time, can make and release paid mod DLC there and pocket the proceeds themselves (minus whatever percentage cut Bethesda is taking from normal non-employee paid mod developers), as it would be a good way for individual game developers, who are underpaid compared to most other college degree holders, to make some extra cash on the side.

But if Bethesda, the studio as a whole, is going to release paid mods through creation club, which effectively makes them the same thing as official DLC packs, the pricing needs to be fair, $7 for 10-20 minutes is just insane, a DLC that short should be like $1.50 tops. I wouldn't even bother releasing something that short with "Bethesda" as the author, no official DLC's under 2 hours imho. You can get away with charging $7 for 2 hours, studios have been doing it for over a decade, I've been replaying Dragon Age Origins recently, and I played through several of it's DLC's in around 2 hours each, and Bioware/EA released most of those 2 hour DLC's for $7 back in 2010, and people bought them for that price and it wasn't seen as a big deal or a ripoff by most.

Last edited by shikamaru317 - 6 days ago