zeldaring said:
Soundwave said:
I've seen more detailed breakdowns
This includes costs of things like post game patches too, you can see there an almost $500k charge for what is presumably a patch on Sept. 1st 2021 period. This is a much more detailed breakdown of the costs, as I've said you can see why Sony is scared of $300-$400 million dollar budgets in their internal memos.
|
Title |
Year |
Location |
Dev Rate |
Dev cost |
Years |
Peak FTE |
COGS |
Marketing |
Dev+Marketing |
GTA6 |
2025 |
Edinburgh |
|
600 |
|
|
|
500 |
1,100 |
COD |
2022 |
CA mainly |
143 |
300 |
3 |
700 |
|
200 |
500 |
Spiderman 2 |
2023 |
California |
135 |
308 |
6 |
380 |
188 |
35 |
343 |
C2077 |
2020 |
Warsaw |
41 |
174 |
8 |
530 |
|
142 |
316 |
TLOU II |
2020 |
California |
157 |
220 |
5 |
300 |
|
|
220+ |
Horizon FW |
2022 |
Amsterdam |
141 |
212 |
7 |
200 |
|
|
212+ |
GoW Ragnorak |
2022 |
California |
133 |
200 |
5 |
300 |
|
|
200+ |
Starfield |
2023 |
Austin |
133 |
200 |
6 |
250 |
|
|
200+ |
C2077 PL |
2023 |
Warsaw |
67 |
104 |
3 |
514 |
|
22 |
126 |
Immortals of A |
2023 |
California |
142 |
85 |
6 |
100 |
|
40 |
125 |
Spiderman MM |
2020 |
California |
|
82 |
|
|
29 |
25 |
107 |
RC Rift Apart |
2021 |
California |
|
81 |
|
|
8 |
14 |
95 |
Alan Wake II |
2023 |
Espoo |
|
55 |
5 |
|
|
22 |
77 |
Lords of Fallen |
2023 |
Warsaw |
105 |
42 |
8 |
50 |
|
19 |
66 |
Ghost of Tsushima |
2020 |
Washington |
63 |
60 |
6 |
160 |
|
|
60+ |
Crazy that spiderman 2 is the highest budget game of all time lol.
Title |
Year |
Location |
Dev Rate |
Dev Cost |
Years |
Peak FTE |
COGS |
Marketing |
Dev+Marketing |
GTA5 |
2013 |
Edinburgh |
95 |
137 |
4 |
360 |
|
128 |
265 |
Spiderman |
2018 |
California |
|
140 |
|
|
45 |
18 |
185 |
Destiny |
2014 |
Washington |
93 |
140 |
5 |
300 |
|
|
140+ |
Shadow of Tomb R |
2018 |
Cali/Montreal |
93 |
75 |
4 |
400 |
|
35 |
110 |
Watch Dogs |
2014 |
Montreal |
34 |
68 |
4 |
500 |
|
|
68+ |
Witcher 3 |
2015 |
Warsaw |
38 |
32 |
3.5 |
240 |
|
35 |
67 |
Crysis 3 |
2013 |
Frankfurt |
300 |
66 |
2 |
100 |
|
|
66+ |
Control |
2019 |
Espoo |
57 |
36 |
3 |
210 |
|
10 |
46 |
RC PS4 |
2016 |
California |
|
14 |
|
|
|
|
|
Title |
Year |
Location |
Dev Rate |
Dev Cost |
Years |
Peak FTE |
COGS |
Marketing |
COD MW2 |
2009 |
California |
138 |
50 |
3 |
120 |
|
150 |
GTA4 |
2008 |
Edinburgh |
78 |
100 |
4 |
320 |
|
|
Dead Space 2 |
2011 |
California |
133 |
60 |
3 |
150 |
|
60 |
Halo 2 |
2004 |
Washington |
133 |
40 |
3 |
100 |
|
80 |
Skyrim |
2011 |
Austin |
212 |
85 |
4 |
100 |
|
15 |
GT5 |
2010 |
Tokyo |
67 |
60 |
6 |
150 |
|
|
Halo 3 |
2007 |
Washington |
83 |
30 |
3 |
120 |
|
30 |
Heavy Rain |
2010 |
Paris |
55 |
22 |
4 |
100 |
|
30 |
Killzone 2 |
2009 |
Amsterdam |
67 |
50 |
4 |
120 |
|
|
Gears 3 |
2011 |
Maryland |
80 |
48 |
4 |
150 |
|
|
God of War 3 |
2010 |
California |
83 |
44 |
4 |
132 |
|
|
Lost Planet |
2008 |
Osaka |
50 |
20 |
4 |
100 |
|
20 |
Uncharted 2 |
2009 |
California |
40 |
20 |
2.5 |
200 |
|
|
AC |
2007 |
Montreal |
|
20 |
3 |
|
|
|
Witcher 2 |
2011 |
Warsaw |
15 |
10 |
4 |
170 |
|
|
|
Think that GTA6 number is off too, that number will be $2 billion for development + marketing.
That's the other problem, these people are all in the same industry and they talk. If I'm a talented employee at Insomniac, odds are if someone doing my job on GTA6 is getting paid 2x-3x more and I feel I'm better than them ... well of course I'm going to ask for a raise eventually too.
That Starfield number is low too I think, it was supposed to cost $200 million originally, but ended up at $400 million:
https://www.neogaf.com/threads/starfield-budget-started-at-200m-final-estimate-at-400m-and-500-devs.1660457/
The next Elder Scrolls game will probably double this to $800+ million.
Last edited by Soundwave - on 25 June 2024