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It's always fun to see people who refuse to engage with the game's systems and failing because of it only to blame the game. Again.

When the base game came out, so many of the people I used to watch for Souls boss and build content started unironically bitching about Elden Ring being unfair because they found a lot of the bosses to be utter BS...but also refused to use Ashes of War, Spirit summons, help in the Radahn fight, or any of the status effects that are clearly all part of the intended design.

and now I'm seeing people complain how 'unfair' this DLC is because they don't know about or refuse to use Scadutree Fragments and engage with the new mechanics.

"Gamers playing the game wrong and blaming the game for it" is my favourite genre of reactionary content.

To be fair I also prefer to 1v1 all my bosses and don't even use buffs but I'm not bitching at the game for being cheap or badly designed when I fail. This is how I like playing the game, but I think that using all the game's mechanics are AMAZING. IT's also fun when I do that, but I prefer to raw dog it for the first run. The difference between me and the others is that I don't blame the game for not catering to what is essentially a challenge run (Don't use spirit ashes, ashes of war, magic, or summons challenge).

Like, all the bitching about Godskin Duo or other gank fights is so funny. Bro. Summon. spirit ashes. The tools are RIGHT There, they are clearly the intended method. USE THEM if you're so angry about it.

I actually really LOVE that the DLC is basically forcing people to use the Realm of Shadow Blessings so they can't just buff up their build prior to the DLC. I love that it's basically a sequel yet also built upon the base game. I feel it's balanced really well between 'go in with your build' then 'get strong here'.



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android