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Yeah given the Zelda team's track record, I'm more than willing to give them the benefit of the doubt. If anyone can make this kind of more indirect gameplay engaging, it's them.

HoloDust said:
curl-6 said:

Yeah I'm also glad Zelda isn't just a reskin of Link.

Not every character needs to be a fighter and having her solve problems with her wits instead is nice change of pace.

Initially I was also worried that combat would feel awkward and unfulfilling, but if anyone can find a way to make this new system fun, it's the Zelda team; the improvisational stuff in BOTW and TOTK was great, and I can't see them committing to this system if it wasn't engaging, given that gameplay feel is such a high priority in their recent works.

My wife always plays female wizards of elven variety in TTRPGs, and prefers to solve everything (to dissatisfaction of some other party members) via diplomacy or clever solutions. But when things get ugly, she's more than happy to burn someone to crisp with a fireball...because, in her words, "she is the most powerful".

We do actually see Zelda taking a big fuck-off cannon to a bunch of baddies in the trailer, so she's still definitely going to get to kick arse. She just doesn't need a sword to do so.

Not that Zelda with a sword wasn't cool in games like the two Hyrule Warriors, but in this case I feel like her playing very differently to Link makes the game a lot more interesting.

Last edited by curl-6 - on 20 June 2024